This is a retro-themed card-based fighting game. Your hero, a knight of the realm, must move one space at a time in a grid that contains monsters, treasure, and weapons.
Use your weapons to take out monsters.
Collect as many gold coins stolen by the monsters as you can.
Watch out for traps and bombs.
Overall
Design
Difficulty
Replay
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Dangerous Knight Game for Kids Video Game Play Instructions
How to Play
Move your knight card one space at a time. Defeat foes and collect treasure for as long as you can.
Starting the Game
At the center of the welcome screen are the following options (clockwise from left):
Select Hero to open the character selection screen.
Select Level to customize the size of the level.
Select Play to begin.
Select Sounds to turn the game’s sounds on and off.
Your web browser automatically saves your game progress and high score.
Game Controls
Desktop
With your mouse, left click on a card adjacent to your hero to move there.
Touchscreen devices
Tap on cards adjacent to your hero with your fingers to move.
Controls and indicators (left to right)
Top row
Back button: Quits the game and returns you to the welcome screen
Level size
Total coins collected
Bottom row
Blue potions collected
Poisons collected
Coins collected for the session
Weapon conversion: Turn your weapons into coins
Game Play
Setting up
On the welcome screen, select the level button to open the level customization screen.
Choose a grid size.
You have a total of two grid options (3 x 3 and 4 x 4).
By default, you play a 3 x 3 game.
The larger 4 x 4 grid is unlocked when you earn 4,000 coins in a single game.
Select OK to return to the welcome screen.
Select the play button to start your game.
If this is your first time playing, the game will begin with a tutorial outlining the basic rules of the game.
Basic rules
Getting around
Move your hero card around by selecting a card immediately above, below, or to the left or right.
Some cards will allow your hero to move to their space immediately. These include collectibles (coins, potions, and weapons), traps (spiked floors and spikes), and enemies you can defeat with your existing hit points.
Other cards will bring you back to your starting position. These include boxes, enemies you defeat with weapons, and enemies too strong to be destroyed by your weapons.
When you move to the same space as a bomb or dynamite stick, you basically trade place with them.
In most cases, your card can move only one space at a time.
The only time you can move multiple spaces at once is by using the shuffle card.
Each time you replace a card, a new one takes its place on the opposite side of the grid.
Defeating foes
Combat basics
Every weapon has usage points, which are shown on the bottom left corner of the card.
Each time you attack an enemy, its hit points are subtracted from your weapon’s usage points.
When your weapon runs out of usage points, it disappears.
If you fail to slay your enemy, they will remain alive but with reduced hit points.
After this, your enemy attacks will now be deducted from your own hit points unless you equip yourself with another weapon.
Equipping weapons
You start the game with a sword you can use 10 times.
To equip a weapon, simply move toward that one.
Equipping a new weapon while still wielding another one is usually unwise as your new weapon will replace the old one.
Replace your weapons only if the new one is stronger.
You can trade weapons for coins in this game.
In most situations, we recommend not doing this. Use up all your weapon’s usage points before getting a new weapon.
One exception is if your old weapon lacks enough points to deal with an enemy. You can instead collect coins by trading in your previous weapon and replace it with a new one that’s up to the task.
You can also trade your weapon if the adjacent tiles you can move to are all weapons. Trade in a mediocre weapon for one that’s fully charged.
Hit points
Both you and your enemies have hit points.
Hit points are shown at the top center edge of each card.
The hit point number indicates how many hits you or your enemy can take.
You start the game with 10 hit points.
Each time you face your enemies head on, you lose hit points.
You also lose hit points when facing spikes or being within a tile of an explosive (dynamite, bombs).
Scoring
Your score is based on the number of coins you’ve collected in a single session.
Coins are left behind each time you defeat an enemy with a weapon.
Pick up the coins to occupy the space held by the enemy you defeated.
You can see your high score in one of two places:
The level customization screen
The game over screen
Level features
Good chest
Good chests only contain beneficial items.
Move to their space to open them, then move on that same space to collect the item.
These items can be either a weapon, a potion, or coins
Bats
Bats are a wild card in this game.
Technically, they are opponents and must be slain.
Once attacked, they may drop a beneficial or harmful item.
Shuffles
Shuffles change your position on the grid.
A shuffle is especially helpful when you’re moving away from bombs and dynamite sticks.
Explosives
Explosives include dynamite sticks and bombs.
These have a counter in the top left corner of the card.
Each time you make a move, the counter goes down by one bullet.
When the counter expires, it explodes.
The explosives will kill all the monsters nearby and cause you harm if you are one tile away from it.
Hazards
Enemies
Your enemies comprise a motley collection of evil beings from stereotypical high fantasy.
To defeat your enemies, you must have enough usage points on your weapon or hold them
Bad chests
Bad chests contain a surprise enemy inside them.
Move to their space to open them. If you can attack the enemy without dying, you can choose to do so.
Purple potions
Purple potions are toxic. Consume them and you risk losing much of your health points.
Spikes
There are two types of spikes: spinning and retracting ones.
Both disappear when you step on them.
You must move into the spikes with care if you want to avoid losing hit points.
Spinning spikes
Spinning spikes will hurt you if you approach from the direction the spikes are pointing at.
If you approach from a direction the spikes aren’t pointing, you will be unharmed.
Retracting spikes
This card switches between having the spikes up and having them down.
You cannot cross them when the spikes are up without losing hit points.
When the spikes are down, however, they are safe to cross.
Unlockable characters
You can unlock new knights by using the coins you’ve collected.
Unlock and pick out the knight you want to play as on the character selection screen.
There are 3 characters to unlock.
Target Audience
The game is suited for players who like RPG styled fighting card games.
The game has no adult themed content.
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Free Online Dangerous Knight Card Video Game for Children & Adults Screenshots
Mobile Friendly Cross Browser Support
This game is rendered in mobile-friendly HTML5, so it offers cross-device gameplay. You can play it on mobile devices like Apple iPhones, Google Android powered cell phones from manufactures like Samsung, tablets like the iPad or Kindle Fire, laptops, and Windows-powered desktop computers. All game files are stored locally in your web browser cache. This game works in Apple Safari, Google Chrome, Microsoft Edge, Mozilla Firefox, Opera and other modern web browsers.
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