Check out our free collection of fun puzzle pattern games.
All games are browser-based. Our catalog is rendered in mobile-friendly HTML5, offering cross-device gameplay. You can play on mobile devices like Apple iPhones, Google Android powered cell phones from manufactures like Samsung, tablets like the iPad or Kindle Fire, laptops, and Windows-powered desktop computers. All game files are stored locally in your web browser cache. These games work in Apple Safari, Google Chrome, Microsoft Edge, Mozilla Firefox, Opera and other modern web browsers.
This is a 20-stage retro-themed logic puzzle game where you must help a rabbit collect all their carrots in a set number of moves. Many of the bridges leading to the carrots open and close. To cross and collect the carrots, you must move back and forth in the right order.
This is a color pairing game where players have to move and pair wall colors. You can change your block’s color once you have unlocked a different colored block.
Players start with 100 moves and must unlock other blocks to add more moves. When they’re out of moves, the game ends.
This is a pattern matching game. Pay close attention to the sequence the buttons play, then repeat it in the right order. Keep playing for as long as you can.
This is a 50-stage peg-based spatial puzzle & pattern matching game. Assemble the shape shown by moving pegs to stretch out the rubber bands onscreen.
This is a minigame compilation that teaches children pattern recognition. Help Detective Mira finish her party preparations by following the patterns.
This is a pattern memory game where players must quickly click a series of tiles in the same pattern the computer did. Each level gets more difficult by requiring more tile selections or having an interface with more tiles in it. How many levels can you beat?
Node is a logic puzzle game where players must draw lines between nodes on a graph to connect all nodes without retracing any line twice.
All grayed out lines must be covered to beat a level.
If you fail at a level you can redo it. Arrows at the bottom of the level allow you to undo the most recent move or restart the level from scratch.
If you are stumped by a particular level consider starting the level over again and start by making the lines you were not able to complete in the prior attempt.
Node is a logic puzzle game where players must draw lines between nodes on a graph to connect all nodes without retracing any line twice.
All grayed out lines must be covered to beat a level.
If you fail at a level you can redo it. Arrows at the bottom of the level allow you to undo the most recent move or restart the level from scratch.
If you are stumped by a particular level consider starting the level over again and start by making the lines you were not able to complete in the prior attempt.
Pattern is a peg board HTML game where players move rubber bands on the board and install additional pegs to match the patterns shown above the playing field.
Once the string pattern matches that shown above the level is complete and the player moves on to the next level.
This is a 4×4 grid game where you move colored squares around the playing field to match a pattern shown at the top of the screen. Levels are timed. Maximize your score by beating levels quickly.
This is a 60-stage peg-connecting game inspired by rubber band shape games. Form the shape shown just above the pegboard by moving segments of the elastic rope into the appropriate pegs.
This is the online version of the classic 3D 3×3 rubik’s cube puzzle solving game. Players must manipulate the sides of the cube and try to make the same color appear on each side. It takes some time to learn and you need to apply problem solving techniques to figure out the whole puzzle.
This is a pattern-recognition game where you must complete the path for the monster truck. Fill in the gaps in the path by finding the right shape in the pattern.
Slices is an HTML logic puzzle game where players construct pizzas or other round objects by laying slice pieces in place without overlapping them.
Players get points for each slice they lay. When a pie is complete players score additional points, that pan is emptied, and the pan on either side of the completed pan is also emptied.
The game shows what level the player is on at the top of the screen.
At the bottom of the screen it shows which slice pattern is coming next.
The game is over when the player can not lay the piece shown on one of the pizza pans.
High score and progress are stored in your local web browser. If you lose you can restart again on the current level.
Slices is an HTML logic puzzle game where players construct pizzas or other round objects by laying slice pieces in place without overlapping them.
Players get points for each slice they lay. When a pie is complete players score additional points, that pan is emptied, and the pan on either side of the completed pan is also emptied.
The game shows what level the player is on at the top of the screen.
At the bottom of the screen it shows which slice pattern is coming next.
The game is over when the player can not lay the piece shown on one of the pizza pans.
High score and progress are stored in your local web browser. If you lose you can restart again on the current level.
Tangram is an HTML puzzle game where players move odd shaped colorful puzzle pieces into the playing field to exactly fill the shape of the playing field.
Levels are not timed, moves are unlimited, and players can remove pieces that were laid incorrectly.
Two Dots is an HTML pattern game where players connects two or more dots to remove them from the playing field.
Matches can be made vertically, horizontally, or a combination of the two. Diagonal matches do not count.
The game offers 4 different play modes: timed, move count limit, levels, and endless play.
Two Dots is an HTML pattern game where players connects two or more dots to remove them from the playing field.
Matches can be made vertically, horizontally, or a combination of the two. Diagonal matches do not count.
The game offers 4 different play modes: timed, move count limit, levels, and endless play.