This is a fairly simple candy-themed jewel matching game. Match 3 or more candy jewels in a row to clear them. Form candy jewel rows in each of the gray brick blocks in the background to break them. Break all the gray blocks before the timer runs out.
Clear 4 or more candy jewels of a kind to earn powerups.
Plan your way around immovable jewels.
Play through 50 levels.
Play Candy House Game Online
Children and parents can play this candy-themed match 3 game by clicking in the window below.
Alternatively kids and adults can play this connect 3 in a row video game for free as a web application here.
Candy House Connect 3 in a Row Game for Kids Video Game Play Instructions
How to Play
Clear all the gray blocks by forming rows of 3 or more candy gems of the same color within them. Take out all of the blocks before the timer runs out.
Starting the Game
On the welcome screen, select Play to begin.
Select Help to learn how to play the game.
Select High Scores to view your best scores in the game.:
Select the game’s language from the drop-down list on the bottom left corner of the screen
Your web browser automatically saves your game progress and high scores.
With your mouse:
Left click to select one of the candy jewels.
Left click another jewel to have them switch places.
With your fingers:
Tap on a candy jewel to select it.
Tap on a neighboring jewel to have them switch places.
Controls & indicators
The game’s indicators are all shown on the right side of the screen. From the top, these are:
The game has 50 levels.
You start at Level 1.
Each time you start the game again, you can start from the beginning or continue from the last level you left off.
Levels are timed with a 5 minute limit & a piece removal goal.
Match 3 or more candy jewels of the same color to
Remove all the gray-colored brick cells to clear the level.
If no valid moves remain on the board the tiles will automatically shuffle.
If you run out of time you lose the level, but can continue an unlimited number of times.
Each time you clear a row of 4 or more gems, you gain a power up.
A vertical row of 4 yields a horizontal power up.
A horizontal row of 4 yields a vertical power up.
A T-shaped row of five (two rows that share a common jewel) will yield a plus-sign (+) power up.
A row of 5 will yield a rainbow jewel.
Power-ups are activated on a subsequent turn whenever you move them.
You do not need to create a valid run of 3 or more to move a power-up tile.
Every power up has a different bonus.
Power ups with lines will clear horizontal or vertical rows when used (clearing in the direction the lines point).
Power ups with a plus-sign pattern will clear both a horizontal and vertical row simultaneously.
Rainbow jewels will remove all the jewels of the color it swaps places with.
Sometimes, you must clear several rows on a block to remove it.
Paler blocks are tougher than dark gray blocks and will take 1 or 2 rows to clear.
Some jewels cannot be moved but can still be used in rows. To unfreeze them or unlock their chains, they must become part of a valid set of 3 in a row, or you must use a power tile which impacts that row, column, or color.
Blocks with chains will take 1 or 2 rows cleared to unlock. You cannot clear the game until these are unlocked. If blocks have a set of chains along the bottom they require 1 match to unlock & if they have a second set of chains they require 2 matches.
Jewels in ice cannot be moved but aren’t necessarily in blocks. They are removed the same way as blocks with chains.
You can break the chains on a block or unfreeze a block
You can 5 points for each second you have remaining at the end of each level.
Each tile you remove from the playing field is worth 3 points, with longer sequences providing a combo bonus.
If you have many high power tiles on the board and the time limit has plenty of time to run you may want to use up your power tiles before finishing the level.
In some cases you can use a power tile right as the level is beat and have points continue to accrue even though the level clock is stopped.
As you get to higher levels it can be hard to move tiles into certain areas and make combos due to board design.
When tiles are hard to work with directly due to level design you can try to make runs of 4 or 5 from afar and then use the special tiles to do damage to the frozen tiles or locked tiles in hard to reach areas.
When you move the special tiles you do not need to complete a run of 3 and can move them to an adjacent row or column you want to do damage to if the row or column they are in are not the one you would like to damage.
You can also make sets near them first to adjust their position before using them.
The game is suited for people of all ages who like candy or connect 3 games.
The game has no adult themed content.
Like This Game? Review This Match 3 in a Row Video Game for Young Girls & Boys
Free Online Candy House Video Game for Children & Adults Screenshots
Mobile Friendly Cross Browser Support
This game is rendered in mobile-friendly HTML5, so it offers cross-device gameplay. You can play it on mobile devices like Apple iPhones, Google Android powered cell phones from manufactures like Samsung, tablets like the iPad or Kindle Fire, laptops, and Windows-powered desktop computers. All game files are stored locally in your web browser cache. This game works in Apple Safari, Google Chrome, Microsoft Edge, Mozilla Firefox, Opera and other modern web browsers.
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